![]() Those missions felt more like Diablo 3 than Starcraft so points off for those. ![]() Actual Tal’Darim base vs Primal Clownfiesta production. Annihilation attempts to mimic the style of StarCraft 2's campaigns, including some setpiece boss battles, and a lot of dungeon crawling with small groups of heroes. ![]() ![]() I just wish that they would take the next step and have units that are unlocked for some missions but vanish from the roster in later missions, allowing for all manner of interesting permutations of options.
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